I finished helmet design I am showing here with out texture
From now I am doing texture mapping . In maya its UV Texture editor.
UV mapping
UV mapping is a process of projecting texture map onto a 3d object
For UV mapping the model need to unfold. Then take this unfold object to Photoshop and texture there. After that the texture map will take it into Maya then hyper shade to he 3d model
In this picture the models are textured with UV map checker This is for to check the texturing.If the mapping is not wright the box will not look perfect.
I made some research for uv mapping tutorials.
http://cgterminal.com/2011/08/01/maya-uv-mapping-for-beginners-tutorial/
I try to understand the way in this tutorial uv mapping
This is a scree shot of helmet uv mapping
This is the final helmet design after adding texture to it. from now I have to create model of the gladiator.
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