Thursday, 4 October 2012

747 Design

4/10/2012
 Today we started with 747 aircraft modeling. At first Neil showed us how to start adding the blue prints of 747 ( the blue prints we downloaded from google for image plane) in to maya interface.The blue prints we downloaded is one image so we have to cut it into 3 part's front , top, and side. for cutting we used photoshop, then neil showed us how to use image plane to create models from reference, For image planes in maya its easy to add top, front, and side views then start to make model from that but neil showed us polygon plane, For me its not that easy, For this we have to get the measurements of the polygon same as the image, Then need to create new layer
                     Its the first time I using a layer option in maya, The new layer that contain the polygon images need to lock because this 747 flight polygon plane is a cube, we creating the model in side that cube, also I understand the reference image/ blue print is not that correct so when i start to model I have to make sure everything is same as possible, This model  should made as single object, Thats mean I have to use extrude and vertex tool so much but for the wheel I going to create cylinder polygon

tutorials or this task - http://www.digitaltutors.com/11/training.php?pid=70

This tutorial is very helpful to me to understand the basics of image plane in maya

No comments:

Post a Comment