Thursday 7 February 2013

INTRODUCTION TO SPECIALIST PATHWAY

I start to make knee on my character and trying to develop muscles. I am not going to make head because of the helmet I don't need to make any head. Because of the first time it was hard to make any muscles on body.I had look at some of the 3d model from my research to get idea for body proportion.

I am showing a 3d character in development  from research.this is a good example for human proportion to start with.










the image below showing how professional 3d designers doing muscles on body this is high polygon model


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